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Hi, I'm Pol Rovira

I’m a passionate game developer who loves building interactive experiences using code, pixels and imagination. I work with Unity, Aseprite, and Blockbench, and I bring both technical skill and artistic flair to every project.

View My Work

Projects

Pixel Art

Sprites and character animations made with Aseprite and Photoshop.

3D Models

Game-ready 3D assets modeled in Blockbench, optimized for real-time rendering.

Education

2017 – 2021

Bachelor's Degree in Multimedia, Applications and Video Games

University of Vic – Central University of Catalonia (UVic-UCC)

Focusing on the full digital product lifecycle: from concept and design to development, validation, and postproduction. Gained hands-on experience in areas such as 2D/3D modeling and animation, immersive systems (AR/VR), and interactive experiences. Participated in integrated projects and developed applications for mobile devices and web environments, enhancing both technical and creative skills.

2024 – Present

Master's Degree in Video Game Design and Programming

Universitat Oberta de Catalunya (UOC)

Recently enroled on a 100% online official master's program focused on the design and development of video games, emphasizing both creative and technical aspects. Acquired practical experience in 2D and 3D game programming using Unity with C#, and explored areas such as multiplayer game development, artificial intelligence, and user experience design. The curriculum was project-based, guided by industry professionals, and offered flexibility to specialize in areas like advanced programming or game experience creation.

Technical Experience

C# Python JavaScript Unity Blender Blockbench Aseprite Illustrator Photoshop Visual Studio Git GitHub GitLab